Simply awesome, just another thing I look forward to when I make m human DK.
# 22 August 2008 at 8:29 am
unknownalias said:
The graphics a bit patehtic tbh, id have hoped for it to seem like the water actually freezes leaving a rapidly disintergrating patch of land behind if you know what i mean.
But i was always tempted to level a priest just for waterwalking :) and now i can do this instead :)
# 22 August 2008 at 8:45 am
Spazzwan @ frostmourne said:
I hope that little icey “poof” cloud gets changed.
should look more like icebound fortitude.
# 22 August 2008 at 8:46 am
Dokhidamo said:
So if this remains a perma-buff (so long as you activate it), it is doomed for a nerf or removal.
Is this something that needs to be activated or is it passive?
# 22 August 2008 at 9:38 am
Ace said:
Yeah the animations are lame… the water should turn icy beneath his feet instead poofing behind him o.O. but really cool ability though :D
# 22 August 2008 at 9:42 am
AD said:
Probably will be like the shaman water walking, breaks the buff when the character takes damage.
# 22 August 2008 at 9:44 am
Seren said:
I think it needs to be activated. At least it looked like the Orc activated it in the vid..or maybe that was the mount he was summoning?
# 22 August 2008 at 9:50 am
goatman said:
im pretty sure the animation isnt done. besides they did just put it into the game
# 22 August 2008 at 9:54 am
nethya said:
do you have to active this? or is this passive?! if you think about you can call it OP. its really not that big of a deal. but maybe it should only work while in frost aura or something?
# 22 August 2008 at 12:21 pm
ChaosHaven said:
All we need now is a sound file with “Hallelujah!” on it being played during the waterwalking =P
# 22 August 2008 at 12:34 pm
Sarac said:
He activates it, if you look on the bottom right, Path of Frost icon lights up, and then you see the white frost activate. Then he starts summoning the mount.
# 22 August 2008 at 12:35 pm
Sarac said:
The “buff” icon also comes appears when he activates it.
# 22 August 2008 at 12:36 pm
Sarac said:
Last post, I promise. :) The animation for it looks like the “snowball impact” graphic, so chances are it’s just a placeholder animation, till the real one is implemented.
# 22 August 2008 at 12:38 pm
Fitz said:
Being able to ride across water while mounted will be both incredibly awesome and usefull in many situations…such as taking shortcuts to different points in AB. :)
# 22 August 2008 at 12:48 pm
Seren said:
This will make getting around Zangar much more enjoyable :)
# 22 August 2008 at 12:55 pm
Rokar said:
I’m all for cosmetics but don’t Death Knights…. have enough already? :/
# 22 August 2008 at 1:22 pm
K said:
Hey cool! A shortcut to the Blacksmith.
# 22 August 2008 at 4:01 pm
Zorloff said:
Learned spell from the DK trainer.
Probably currently bugged. Affects all around you in a small radius, even if they are not in your party/raid.
Simply awesome, just another thing I look forward to when I make m human DK.
The graphics a bit patehtic tbh, id have hoped for it to seem like the water actually freezes leaving a rapidly disintergrating patch of land behind if you know what i mean.
But i was always tempted to level a priest just for waterwalking :) and now i can do this instead :)
I hope that little icey “poof” cloud gets changed.
should look more like icebound fortitude.
So if this remains a perma-buff (so long as you activate it), it is doomed for a nerf or removal.
The animation is a bit pathetic indeed…
Is this something that needs to be activated or is it passive?
Yeah the animations are lame… the water should turn icy beneath his feet instead poofing behind him o.O. but really cool ability though :D
Probably will be like the shaman water walking, breaks the buff when the character takes damage.
I think it needs to be activated. At least it looked like the Orc activated it in the vid..or maybe that was the mount he was summoning?
im pretty sure the animation isnt done. besides they did just put it into the game
do you have to active this? or is this passive?! if you think about you can call it OP. its really not that big of a deal. but maybe it should only work while in frost aura or something?
All we need now is a sound file with “Hallelujah!” on it being played during the waterwalking =P
He activates it, if you look on the bottom right, Path of Frost icon lights up, and then you see the white frost activate. Then he starts summoning the mount.
The “buff” icon also comes appears when he activates it.
Last post, I promise. :) The animation for it looks like the “snowball impact” graphic, so chances are it’s just a placeholder animation, till the real one is implemented.
Being able to ride across water while mounted will be both incredibly awesome and usefull in many situations…such as taking shortcuts to different points in AB. :)
This will make getting around Zangar much more enjoyable :)
I’m all for cosmetics but don’t Death Knights…. have enough already? :/
Hey cool! A shortcut to the Blacksmith.
Learned spell from the DK trainer.
Probably currently bugged. Affects all around you in a small radius, even if they are not in your party/raid.
[...] DeathKnight.info-n találtam a következ? [...]
Why does nobody wonder that most DK are green now? *lol*
Did I miss something??
You did miss something :(
http://deathknight.info/2008/08/the-transformation-is-complete/
How is this fair Shamans had the same ability with water walking Pre-BC and it was deemed overpowered and yet now they are giving it to DK.
Well – I didn´t mean the “green” DK skin, but the ugly “green aura” lot´s of DK have since 8820.
Don´t know why that is?
The Blood tree talent “Bloodworms” is currently bugged and makes any death knight spec’d into it turn green. Blizz will fix it eventually.
Watching this while ‘Do you love me’ (the contours) was playing is hilarious.
anyone who is alliance is a straight up fag, or a ten year old, thank you
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