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	<title>Comments on: The Beta Build Brings New Rune Icons</title>
	<atom:link href="http://deathknight.info/2008/08/the-beta-build-brings-new-rune-icons/feed/" rel="self" type="application/rss+xml" />
	<link>http://deathknight.info/2008/08/the-beta-build-brings-new-rune-icons/</link>
	<description>Death Knight class and fan site</description>
	<lastBuildDate>Thu, 09 Feb 2012 01:34:05 -0600</lastBuildDate>
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		<title>By: QuizTheRogue</title>
		<link>http://deathknight.info/2008/08/the-beta-build-brings-new-rune-icons/comment-page-1/#comment-3359</link>
		<dc:creator>QuizTheRogue</dc:creator>
		<pubDate>Sat, 16 Aug 2008 19:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=1328#comment-3359</guid>
		<description>the old blood one looked a little like a target, the frost one was... well a snowflake which i thought was ok, the pink one (whatever that is) looks like a logo on some sort of bug spray and the unholy one looked like the batman logo lol</description>
		<content:encoded><![CDATA[<p>the old blood one looked a little like a target, the frost one was&#8230; well a snowflake which i thought was ok, the pink one (whatever that is) looks like a logo on some sort of bug spray and the unholy one looked like the batman logo lol</p>
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	<item>
		<title>By: QuizTheRogue</title>
		<link>http://deathknight.info/2008/08/the-beta-build-brings-new-rune-icons/comment-page-1/#comment-3358</link>
		<dc:creator>QuizTheRogue</dc:creator>
		<pubDate>Sat, 16 Aug 2008 19:41:26 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=1328#comment-3358</guid>
		<description>lol the new ones look better imo, yet they do look a little like the language in the old game Jak and Daxter....</description>
		<content:encoded><![CDATA[<p>lol the new ones look better imo, yet they do look a little like the language in the old game Jak and Daxter&#8230;.</p>
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		<title>By: CKaz</title>
		<link>http://deathknight.info/2008/08/the-beta-build-brings-new-rune-icons/comment-page-1/#comment-3123</link>
		<dc:creator>CKaz</dc:creator>
		<pubDate>Mon, 11 Aug 2008 13:44:34 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=1328#comment-3123</guid>
		<description>/votes for contest winner runes, will also get mod :D</description>
		<content:encoded><![CDATA[<p>/votes for contest winner runes, will also get mod :D</p>
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	<item>
		<title>By: Seoduk (Malygos)</title>
		<link>http://deathknight.info/2008/08/the-beta-build-brings-new-rune-icons/comment-page-1/#comment-3114</link>
		<dc:creator>Seoduk (Malygos)</dc:creator>
		<pubDate>Mon, 11 Aug 2008 10:28:12 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=1328#comment-3114</guid>
		<description>Some tasty baked good from Northrend to whoever makes said mod first!

And I dearly hope that gnome DKs can have pink hair. If not, I will be forced to give Blizz&#039;s entire Wrath production team several boots to the head.</description>
		<content:encoded><![CDATA[<p>Some tasty baked good from Northrend to whoever makes said mod first!</p>
<p>And I dearly hope that gnome DKs can have pink hair. If not, I will be forced to give Blizz&#8217;s entire Wrath production team several boots to the head.</p>
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	<item>
		<title>By: Shaiden</title>
		<link>http://deathknight.info/2008/08/the-beta-build-brings-new-rune-icons/comment-page-1/#comment-3004</link>
		<dc:creator>Shaiden</dc:creator>
		<pubDate>Sat, 09 Aug 2008 23:23:45 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=1328#comment-3004</guid>
		<description>New ones look to kiddy.  Look forward to getting the winners version as a mod.</description>
		<content:encoded><![CDATA[<p>New ones look to kiddy.  Look forward to getting the winners version as a mod.</p>
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	<item>
		<title>By: Zeke</title>
		<link>http://deathknight.info/2008/08/the-beta-build-brings-new-rune-icons/comment-page-1/#comment-2980</link>
		<dc:creator>Zeke</dc:creator>
		<pubDate>Sat, 09 Aug 2008 15:08:07 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=1328#comment-2980</guid>
		<description>I still want to know what happened to the unique player frame. It&#039;s still in the game files, but why haven&#039;t they turned back on?</description>
		<content:encoded><![CDATA[<p>I still want to know what happened to the unique player frame. It&#8217;s still in the game files, but why haven&#8217;t they turned back on?</p>
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	<item>
		<title>By: ChaosHaven</title>
		<link>http://deathknight.info/2008/08/the-beta-build-brings-new-rune-icons/comment-page-1/#comment-2964</link>
		<dc:creator>ChaosHaven</dc:creator>
		<pubDate>Sat, 09 Aug 2008 07:21:55 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=1328#comment-2964</guid>
		<description>Seriously, I think that visually, Blizard is turning the Death Knight a little bit TOO childish, the older (second,NOT the first) Runes were better, heck even taking the contest winner&#039;s runes wouldn&#039;t be a bad idea at al. 
Basically put, I&#039;m unsatisfied with this sudden, Pete knows why reason they changed the runes to something worse (never seen any damn runes looking like that) 
The real problem, as stated before many times in forums, it the visibility of the runes &amp; cooldown. Enlarging the runes would have been a bigger improvement than changing them.</description>
		<content:encoded><![CDATA[<p>Seriously, I think that visually, Blizard is turning the Death Knight a little bit TOO childish, the older (second,NOT the first) Runes were better, heck even taking the contest winner&#8217;s runes wouldn&#8217;t be a bad idea at al.<br />
Basically put, I&#8217;m unsatisfied with this sudden, Pete knows why reason they changed the runes to something worse (never seen any damn runes looking like that)<br />
The real problem, as stated before many times in forums, it the visibility of the runes &amp; cooldown. Enlarging the runes would have been a bigger improvement than changing them.</p>
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	<item>
		<title>By: Meecrob (Jessie)</title>
		<link>http://deathknight.info/2008/08/the-beta-build-brings-new-rune-icons/comment-page-1/#comment-2963</link>
		<dc:creator>Meecrob (Jessie)</dc:creator>
		<pubDate>Sat, 09 Aug 2008 05:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=1328#comment-2963</guid>
		<description>There are also new DK-only skins that make us look undead. Some are broken, but they look so cool. DKs can also only choose 3 hair colors, but some are unique as well (dark blue, icey blue). Makes me wanna reroll.. almost.

Well, that&#039;s how it was earlier when I logged in to beta, could be different now.</description>
		<content:encoded><![CDATA[<p>There are also new DK-only skins that make us look undead. Some are broken, but they look so cool. DKs can also only choose 3 hair colors, but some are unique as well (dark blue, icey blue). Makes me wanna reroll.. almost.</p>
<p>Well, that&#8217;s how it was earlier when I logged in to beta, could be different now.</p>
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	<item>
		<title>By: Shadowmere</title>
		<link>http://deathknight.info/2008/08/the-beta-build-brings-new-rune-icons/comment-page-1/#comment-2961</link>
		<dc:creator>Shadowmere</dc:creator>
		<pubDate>Sat, 09 Aug 2008 03:32:54 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=1328#comment-2961</guid>
		<description>omg, I think the our ones are much better.. maybe someone can make a mod to use the contest winner ones....</description>
		<content:encoded><![CDATA[<p>omg, I think the our ones are much better.. maybe someone can make a mod to use the contest winner ones&#8230;.</p>
]]></content:encoded>
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	<item>
		<title>By: Smileyface</title>
		<link>http://deathknight.info/2008/08/the-beta-build-brings-new-rune-icons/comment-page-1/#comment-2960</link>
		<dc:creator>Smileyface</dc:creator>
		<pubDate>Sat, 09 Aug 2008 03:21:27 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=1328#comment-2960</guid>
		<description>i like the old ones better...</description>
		<content:encoded><![CDATA[<p>i like the old ones better&#8230;</p>
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