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	<title>Comments on: Upcoming Death Knight Changes</title>
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	<link>http://deathknight.info/2008/12/upcoming-death-knight-changes-2/</link>
	<description>Death Knight class and fan site</description>
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		<title>By: Emikael</title>
		<link>http://deathknight.info/2008/12/upcoming-death-knight-changes-2/comment-page-1/#comment-12953</link>
		<dc:creator>Emikael</dc:creator>
		<pubDate>Sat, 10 Jan 2009 01:47:21 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=2890#comment-12953</guid>
		<description>Any nerf that comes to Unholy DKs is not soon enough. On my server atleast, just about any other dps class has disappeared as everyone now wants the ungodly DK dps that comes from Unholy. It has gotten to the point of being ridiculous as I have been playing this game for over 3 years as a lock only to have someone who just started the game roll a DK in blues and greens out dps everyone else by 1k. I am happy that blizzard is taking notice to this and I hope more nerfs are to come so that skill can come back into the game as far as dps is concerned. Blizzard would be wise to do this as the &quot;jedi&quot; situation is what killed star wars online, so will the &quot;DK&quot; situation if it isnt fixed.</description>
		<content:encoded><![CDATA[<p>Any nerf that comes to Unholy DKs is not soon enough. On my server atleast, just about any other dps class has disappeared as everyone now wants the ungodly DK dps that comes from Unholy. It has gotten to the point of being ridiculous as I have been playing this game for over 3 years as a lock only to have someone who just started the game roll a DK in blues and greens out dps everyone else by 1k. I am happy that blizzard is taking notice to this and I hope more nerfs are to come so that skill can come back into the game as far as dps is concerned. Blizzard would be wise to do this as the &#8220;jedi&#8221; situation is what killed star wars online, so will the &#8220;DK&#8221; situation if it isnt fixed.</p>
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		<title>By: Threat Generation??</title>
		<link>http://deathknight.info/2008/12/upcoming-death-knight-changes-2/comment-page-1/#comment-12842</link>
		<dc:creator>Threat Generation??</dc:creator>
		<pubDate>Thu, 08 Jan 2009 11:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=2890#comment-12842</guid>
		<description>Uh.. Single target threat generation is terrible atm for tanking as unholy. I cant believe the only buff to our threat, is runestrike, which we cant even use all the time specially to intially start a boss encounter, we need frost presence to generate WAY more threat. Becuase, in Tank gear we just cant keep up with geared dps, we have no huge threat inducing skills. No Devestate, Heroic strike. No lacerate, etc, every other tanking class has something that generates TONS of threat. DK have nothing thats huge on threat, and wasting 3 runes on a DnD mid fight, just will mess up rotation, and end up building less threat in the first place. Personally I think Frost presence itself, needs to just generate a ton more threat. Anyone else having problems getting out threated by under geared warriors/paladins ?? I am.. and I totally outgear them.</description>
		<content:encoded><![CDATA[<p>Uh.. Single target threat generation is terrible atm for tanking as unholy. I cant believe the only buff to our threat, is runestrike, which we cant even use all the time specially to intially start a boss encounter, we need frost presence to generate WAY more threat. Becuase, in Tank gear we just cant keep up with geared dps, we have no huge threat inducing skills. No Devestate, Heroic strike. No lacerate, etc, every other tanking class has something that generates TONS of threat. DK have nothing thats huge on threat, and wasting 3 runes on a DnD mid fight, just will mess up rotation, and end up building less threat in the first place. Personally I think Frost presence itself, needs to just generate a ton more threat. Anyone else having problems getting out threated by under geared warriors/paladins ?? I am.. and I totally outgear them.</p>
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		<title>By: Haylo</title>
		<link>http://deathknight.info/2008/12/upcoming-death-knight-changes-2/comment-page-1/#comment-11816</link>
		<dc:creator>Haylo</dc:creator>
		<pubDate>Tue, 23 Dec 2008 16:56:44 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=2890#comment-11816</guid>
		<description>You Forget that DK&#039;s are supposed to be tanks, that is the whole reason they were implemented, is to add to the number of tanks available. Honestly DK tanking sucked prior to these changes, completely viable as a OT/5 man tank but never capable of MT raid bosses so these changes were needed. Also the nerf to IF was needed as in pvp on my warlock DK&#039;s are ungodly hard to kill the only solution that I came up with is just to let them beat on my healer until I killed the dk&#039;s partner.</description>
		<content:encoded><![CDATA[<p>You Forget that DK&#8217;s are supposed to be tanks, that is the whole reason they were implemented, is to add to the number of tanks available. Honestly DK tanking sucked prior to these changes, completely viable as a OT/5 man tank but never capable of MT raid bosses so these changes were needed. Also the nerf to IF was needed as in pvp on my warlock DK&#8217;s are ungodly hard to kill the only solution that I came up with is just to let them beat on my healer until I killed the dk&#8217;s partner.</p>
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		<title>By: A sad day...</title>
		<link>http://deathknight.info/2008/12/upcoming-death-knight-changes-2/comment-page-1/#comment-11261</link>
		<dc:creator>A sad day...</dc:creator>
		<pubDate>Sun, 14 Dec 2008 23:29:35 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=2890#comment-11261</guid>
		<description>I think it&#039;s sad that we now do suck even more on PvP than before. And forcing the dk&#039;s into the road of tanking when there&#039;s already is good tanks out there. I Would chose warrior or druid if i wanted to be a tank. Now dk&#039;s is not really a tank and neighter a fighter, it seems like we are nothing anymore but just a bad mix of everything that aint useful as a player for fun or for good gaming. Ironicly fun to levling up a dk to lvl 80 and now you are force to leave it behind instaid cause it&#039;s useless.</description>
		<content:encoded><![CDATA[<p>I think it&#8217;s sad that we now do suck even more on PvP than before. And forcing the dk&#8217;s into the road of tanking when there&#8217;s already is good tanks out there. I Would chose warrior or druid if i wanted to be a tank. Now dk&#8217;s is not really a tank and neighter a fighter, it seems like we are nothing anymore but just a bad mix of everything that aint useful as a player for fun or for good gaming. Ironicly fun to levling up a dk to lvl 80 and now you are force to leave it behind instaid cause it&#8217;s useless.</p>
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		<title>By: Vilereaver</title>
		<link>http://deathknight.info/2008/12/upcoming-death-knight-changes-2/comment-page-1/#comment-11187</link>
		<dc:creator>Vilereaver</dc:creator>
		<pubDate>Sat, 13 Dec 2008 08:52:49 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=2890#comment-11187</guid>
		<description>Imagine, tho, Frap!  Blizzard made Victory Rush and Shockwave&#039;s tooltips display just how much they scale with extra attack power: they can do it for Icebound Fortitude with defense rating.</description>
		<content:encoded><![CDATA[<p>Imagine, tho, Frap!  Blizzard made Victory Rush and Shockwave&#8217;s tooltips display just how much they scale with extra attack power: they can do it for Icebound Fortitude with defense rating.</p>
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		<title>By: New Sigils Addes in 3.0.8 &#124; DailyWarcraft.com</title>
		<link>http://deathknight.info/2008/12/upcoming-death-knight-changes-2/comment-page-1/#comment-11163</link>
		<dc:creator>New Sigils Addes in 3.0.8 &#124; DailyWarcraft.com</dc:creator>
		<pubDate>Sat, 13 Dec 2008 03:50:29 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=2890#comment-11163</guid>
		<description>[...] why our Sigil supply seemed to be in short demand. In recent blue posts, Ghostcrawler said that more Sigils would be added to help us get rid of that starting Sigil that we&#8217;ve had since creation. Well [...]</description>
		<content:encoded><![CDATA[<p>[...] why our Sigil supply seemed to be in short demand. In recent blue posts, Ghostcrawler said that more Sigils would be added to help us get rid of that starting Sigil that we&#8217;ve had since creation. Well [...]</p>
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		<title>By: New Sigils Addes in 3.0.8 &#124; DeathKnight.info</title>
		<link>http://deathknight.info/2008/12/upcoming-death-knight-changes-2/comment-page-1/#comment-11162</link>
		<dc:creator>New Sigils Addes in 3.0.8 &#124; DeathKnight.info</dc:creator>
		<pubDate>Sat, 13 Dec 2008 03:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=2890#comment-11162</guid>
		<description>[...] why our Sigil supply seemed to be in short demand. In recent blue posts, Ghostcrawler said that more Sigils would be added to help us get rid of that starting Sigil that we&#8217;ve had since creation. Well [...]</description>
		<content:encoded><![CDATA[<p>[...] why our Sigil supply seemed to be in short demand. In recent blue posts, Ghostcrawler said that more Sigils would be added to help us get rid of that starting Sigil that we&#8217;ve had since creation. Well [...]</p>
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		<title>By: eVulsheep</title>
		<link>http://deathknight.info/2008/12/upcoming-death-knight-changes-2/comment-page-1/#comment-11079</link>
		<dc:creator>eVulsheep</dc:creator>
		<pubDate>Fri, 12 Dec 2008 08:04:18 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=2890#comment-11079</guid>
		<description>Quote- &quot;but you can still use Blood Strike if e.g. you don’t want to break CC.&quot;

Ye... these guys are hilarious, when was the last time someone used CC?</description>
		<content:encoded><![CDATA[<p>Quote- &#8220;but you can still use Blood Strike if e.g. you don’t want to break CC.&#8221;</p>
<p>Ye&#8230; these guys are hilarious, when was the last time someone used CC?</p>
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		<title>By: Frappuccino</title>
		<link>http://deathknight.info/2008/12/upcoming-death-knight-changes-2/comment-page-1/#comment-10942</link>
		<dc:creator>Frappuccino</dc:creator>
		<pubDate>Thu, 11 Dec 2008 19:45:07 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=2890#comment-10942</guid>
		<description>The quote that I seemingly failed to implement was this:

Compared to it’s respective place and it’s mirror talents (unbreakable armor, Vampiric Blood) it was FAR too powerful</description>
		<content:encoded><![CDATA[<p>The quote that I seemingly failed to implement was this:</p>
<p>Compared to it’s respective place and it’s mirror talents (unbreakable armor, Vampiric Blood) it was FAR too powerful</p>
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		<title>By: Frappuccino</title>
		<link>http://deathknight.info/2008/12/upcoming-death-knight-changes-2/comment-page-1/#comment-10939</link>
		<dc:creator>Frappuccino</dc:creator>
		<pubDate>Thu, 11 Dec 2008 19:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://deathknight.info/?p=2890#comment-10939</guid>
		<description>&lt;blockquote cite=&quot;Compared to it’s respective place and it’s mirror talents (unbreakable armor, Vampiric Blood) it was FAR too powerful&quot;&gt;

I can agree with this, but 20% reduction for 4-5 attacks isn&#039;t much, especially for Unholy (as typical AoE&#039;ers).  I&#039;d rather it have a short duration opposed to 4-5 charges.  Also when fighting agaisnt quick attackers such as rogues, enhancement shaman, fury warriors, frost DKs, hunters, those charges are consumed within seconds.</description>
		<content:encoded><![CDATA[<blockquote cite="Compared to it’s respective place and it’s mirror talents (unbreakable armor, Vampiric Blood) it was FAR too powerful">
<p>I can agree with this, but 20% reduction for 4-5 attacks isn&#8217;t much, especially for Unholy (as typical AoE&#8217;ers).  I&#8217;d rather it have a short duration opposed to 4-5 charges.  Also when fighting agaisnt quick attackers such as rogues, enhancement shaman, fury warriors, frost DKs, hunters, those charges are consumed within seconds.</p></blockquote>
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