3.1.1 Death Knight Changes, Death Strike Changed Again
3.1.1 is going live today and with it comes yet another change to Death Strike. This one, however, could be a nice change.
GhostcrawlerWe have since made another hotfix to just change the way the healing works completely. It now heals 5% of the death knight’s health per disease on the target, up to a max of 15%. This should allow Frost and Unholy to benefit from Death Strike healing while letting Blood benefit from extra Death Strike damage. The tooltip will not reflect this change until we can patch the client.
The only noted DK change from the patch is with Anti-Magic Shell.
MMOCAnti-Magic Shell now absorbs magical damage up to a maximum of 50% of the Death Knight’s health. (Down from 100%)
You can see the rest of the patch notes and season 6 information over at MMOC.
ALSO! Don’t forget that our caption contest will end tonight with one lucky winner winning a guide from Zug Gaming. I’m going to go ahead and call you guys out, because so far the entries are…lacking! Not too late though to win this, it is still wide open. Get some practice now because I got approval from Killer Guides to do another contest for one of their guides.
Related Posts
No related posts.


15%?!?!?!?!?!?! that’s nice! almost as good a imped rune tap. soloing should be easy now, especially with a rotation that involves DS. Maybe a blood/unholy hybrid build.
THANKYOU BLIZZARD! I’m sure you have saved many a players from quitting their DKs! Yeah, there are alot of them out there this is true, but its a different style class to play, and for the most part, its alot of fun.
Good Job blizzard!
…Anyone else feel a need to be nerfed? I have soloed everysingle 5 man quest I have encountered. Going as far as killing Orbaz Bloodbane pre-DS buff. Like really my self healing is sick.
Leave your response!
Recent Blue News
From the DK Wall
Sponsors
Most Commented