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Author Topic: New Patch Inc:  (Read 3005 times)
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Hock
Evil spelled backwards is live.....
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Posts: 344



« Reply #75 on: August 09, 2008, 12:08:35 PM »

Hmm, that sucks, maybe it's just a placeholder =/
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Ark
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Posts: 2265


Sir Psycho Sexy


« Reply #76 on: August 09, 2008, 02:39:04 PM »

Supposedly Herbalists get a new skill at lvl 70 called Wild Growth:

While you have the HoT on you, flowers bloom around your feet.
« Last Edit: August 09, 2008, 02:56:17 PM by Ark » Logged


You can warn me when I do something bad. Blink once for dark side, twice for light.
Safiyr
War General
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Posts: 519


Immortality... It's over-rated...


« Reply #77 on: August 09, 2008, 02:41:16 PM »

So, Herbalists get a 5 minute cooldown Gift of the Naaru?

That's... Interesting... WTF
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A Feral whom fought in the Qiraji Wars...
Aided the Huntress seek Illidan...
Thought to be lost to the Plaguelands...
Apparently not...
Dalnazzar
Blood Elf Death Knight
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Posts: 185


"I'm always on the winning side..."


« Reply #78 on: August 09, 2008, 02:42:31 PM »

I wonder if it is affected by spell power.
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Kenzi
Administrator
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Posts: 2516



« Reply #79 on: August 09, 2008, 02:42:48 PM »

Supposedly Herbalists get a new skill at lvl 70 called Wild Growth:

While you have the HoT on you, flowers bloom around your feet.


nice!
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Ark
*****
Posts: 2265


Sir Psycho Sexy


« Reply #80 on: August 09, 2008, 02:44:53 PM »

New Warrior Cooldowns:

They also no longer share cooldowns, so you could go from 2h'r ripping a healer apart and then throw up a shield to halt an assist train.
Even as someone who plays a warrior, I seriously hope that's a joke.
« Last Edit: August 09, 2008, 02:46:45 PM by Ark » Logged


You can warn me when I do something bad. Blink once for dark side, twice for light.
Kenzi
Administrator
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Posts: 2516



« Reply #81 on: August 09, 2008, 02:46:34 PM »

BTW, ARk where did you get your SS?
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Dalnazzar
Blood Elf Death Knight
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Posts: 185


"I'm always on the winning side..."


« Reply #82 on: August 09, 2008, 02:50:23 PM »

New Warrior Cooldowns:

They also no longer share cooldowns, so you could go from 2h'r ripping a healer apart and then throw up a shield to halt an assist train.
Even as someone who plays a warrior, I seriously hope that's a joke.


I hope it's a joke too.  Reck and Shield Wall in arenas...eesh.
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Ark
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Posts: 2265


Sir Psycho Sexy


« Reply #83 on: August 09, 2008, 02:50:35 PM »

World of raids.
and yah, Dal, I seriously hope that's not true. Must be a bug or something but if it is, imagine the amount of devastation.
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You can warn me when I do something bad. Blink once for dark side, twice for light.
Dalnazzar
Blood Elf Death Knight
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Posts: 185


"I'm always on the winning side..."


« Reply #84 on: August 09, 2008, 02:57:18 PM »

I thought the change in Improved Shield Wall going from extending Shield Wall duration to cutting down cooldown by 1 minute sounded like a really stupid change when it was first mentioned as being in this last patch.

Now it sounds like a talent every prot warrior should have.  4 minute CD Shield Wall.
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Ark
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Posts: 2265


Sir Psycho Sexy


« Reply #85 on: August 09, 2008, 02:58:48 PM »

Yep, thought the very same. Now that we realize why they did it, I can see that being extremely important.
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Alarite
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Posts: 220



« Reply #86 on: August 09, 2008, 03:00:28 PM »

Recklessness has always been the only one slightly worth a 30 min cooldown imo. Sure Retal. is nice if you pulled a few too many things, but in PvP it's a complete joke, it's so obvious. As for shield wall: Icebound Fortitude, 1 minute cooldown.
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Ark
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Posts: 2265


Sir Psycho Sexy


« Reply #87 on: August 09, 2008, 03:07:19 PM »

Recklessness has always been the only one slightly worth a 30 min cooldown imo. Sure Retal. is nice if you pulled a few too many things, but in PvP it's a complete joke, it's so obvious. As for shield wall: Icebound Fortitude, 1 minute cooldown.
Good point, much shorter cooldown and immunity to stuns.
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Ashur
Ashur - Darksorrow (EU)
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Posts: 2183



« Reply #88 on: August 09, 2008, 03:20:14 PM »

Recklessness is one sick spell, it having a 5 minute cooldown means doom for all clothies in arenas.
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Never argue with an idiot: first he will drag you down to his level, then he will beat you with experience.
Ark
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Posts: 2265


Sir Psycho Sexy


« Reply #89 on: August 09, 2008, 03:23:10 PM »

Yah, only downside is if a warrior goes reck(20%), berserker stance(10%) and deathwish(5%) for 35% more damage, but still. Rather irrelevant when the warrior just ripped you, the guy next to you apart (sweeping strikes), and took a chunk out of everyone else's health (whirlwind).
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You can warn me when I do something bad. Blink once for dark side, twice for light.
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